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Machine Gun (Battle Armor)

From BattleIntelligence
Machine Gun
Production information
Type Ballistic
Tech Base Clan/IS
Year Availability Pre-Spaceflight[1]
Technology Rating C
Availability Ratings X/X/B
Technical specifications
Damage 2 [2]
1D6 vs. Conventional Infantry [3] OR 7B/6B[4]
Minimum Range 0[2]
Short Range 1[2]
Medium Range 2[2]
Long Range 3[2]
Mass 100[2] kg
Critical Slots 1
Mass Per Reload 0.1kg (50)[2]
Cost (unloaded) 5,000
BV (2.0) 5[5]
Ammo = 1[5]

Description

The Machine Gun is favored as an effective and inexpensive way for battle armor to combat infantry thanks to its sheer firepower and impressive rate of fire.[1] First derived from infantry support models, in terms of capabilities the 12mm weapon[6] can easily rival its larger vehicular cousins typically mounted on BattleMechs and combat vehicles.[1][7][8]

Models

References

  1. ↑ 1.0 1.1 1.2 TechManual, p. 258, "Machine Gun"
  2. ↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 TechManual, p. 348, "Clan Battle Armor Equipment Table"
  3. ↑ Total Warfare, p. 217, "Burst-Fire Weapon Damage vs. Conventional Infantry Table"
  4. ↑ A Time of War, p. 215, Battle Armor Weapons Table
  5. ↑ 5.0 5.1 TechManual, p. 318, "Clan Weapons and Equipment BV Table"
  6. ↑ The Road Ahead
  7. ↑ Classic BattleTech RPG, p. 137, "Machine Guns"
  8. ↑ Classic BattleTech RPG, p. 143, "Battle Armor Primary Weapons"

Bibliography