Classic BattleTech Miniatures Rules (PDF)
Appearance
| Classic BattleTech Miniatures Rules | |
|---|---|
| Product information | |
| Type | Rulebook (PDF) |
| Development | Randall N. Bills |
| Primary writing | Ray Arrastia Rick Sardiñas |
| Pages | 24 |
| Illustrations | Franz Vohwinkel |
| Publication information | |
| Publisher | FanPro |
| Product code | 35101m |
| First published | 2006 |
| MSRP | Free |
| Content | |
Description
The Classic BattleTech Miniatures Rules is a free PDF created by FanPro and offered by CGL on both the CGL and BattleCorps websites, detailing how to convert the Classic BattleTech rules for use on 3-D terrain.
From the Website
| “ | Classic BattleTech Miniatures Rules is a 24-page, free PDF that contains a set of conversion rules that allows players to play Classic BattleTech as a table-top miniatures game (on 3-D terrain using rulers, and without the hex grid).
Please keep in mind that this is a set of conversion rules. Total Warfare is still needed to play, as an understanding of that rule set forms the basis for these rules adjustments. |
” |
Contents
- Introduction
- Components
- Playing the Game
- Ground Movement
- Aerospace Movement
- Combat
- Buildings
- Support Vehicles
- Aerospace Units
- Infantry
- Tables
Notes
- This should not be confused with the book Classic BattleTech Miniatures Rules, which shares the name.
- The PDF can be downloaded here.