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	<id>https://battleint.net/index.php?action=history&amp;feed=atom&amp;title=Trapped%21_%28CCG_-_Counterstrike%29</id>
	<title>Trapped! (CCG - Counterstrike) - Revision history</title>
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	<updated>2026-06-16T02:47:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://battleint.net/index.php?title=Trapped!_(CCG_-_Counterstrike)&amp;diff=111300&amp;oldid=prev</id>
		<title>imported&gt;Ebakunin at 04:48, 9 March 2010</title>
		<link rel="alternate" type="text/html" href="https://battleint.net/index.php?title=Trapped!_(CCG_-_Counterstrike)&amp;diff=111300&amp;oldid=prev"/>
		<updated>2010-03-09T04:48:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{CCGMission &lt;br /&gt;
| Name = Trapped! &lt;br /&gt;
| Set = Counterstrike &lt;br /&gt;
| Allegiance = None &lt;br /&gt;
| Text = Choose an attacking [[&amp;#039;Mech]]. Roll a die.&lt;br /&gt;
&lt;br /&gt;
1-2: Return Trapped! to your hand after the mission.&lt;br /&gt;
&lt;br /&gt;
3-6: Put a pinned counter on that &amp;#039;Mech.&lt;br /&gt;
&lt;br /&gt;
Any &amp;#039;Mech with a pinned counter does not untap during its controller&amp;#039;s Untap phase. During the controller&amp;#039;s Missions phase but not during a mission, that player may tap two &amp;#039;Mechs to remove a pinned counter. &lt;br /&gt;
| Artist = Mike Jackson &lt;br /&gt;
| Rarity = Rare &lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>imported&gt;Ebakunin</name></author>
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