|
|
| SRM-2
|
| Production information
|
| Type |
Missile
|
| Tech Base |
Clan/Inner Sphere (IS)
|
| Year Availability
|
Clan = 2824
IS = 2370
|
| Year Introduced
|
Clan = 2824 CCC
IS = 2370 TH
|
| Technology Rating
|
C
|
| Availability Ratings
|
C/C/C
|
| Technical specifications
|
| Heat
|
2
|
| Damage
|
2/Missile
|
| Minimum Range
|
N/A
|
| Short Range
|
1-3
|
| Medium Range
|
4-6
|
| Long Range
|
7-9
|
| Tons
|
Clan = .5
IS = 1
|
| Critical Slots
|
1
|
| Ammo Per Ton
|
50
|
| Cost (unloaded)
|
10,000
|
| Ammo Cost (per ton)
|
27,000
|
| BV (1.0)
|
21
|
| BV (2.0)
|
21
|
Description
Short-Range Missiles (SRM) pack more power into the missile than almost any other kind. They lack sophisticated guidance systems, so they must deliver their punch at short range. The SRM-2-launcher fires two such missiles at a time.
Like all standard short-range missile launchers, the SRM-2 is capable of firing special munitions, including Fragmentation Missiles and Inferno Missiles.[1]
Models
SRM-2 is manufactured on the following planets:
Bical
Harvester 2
Harvester 2K
Holly 2
Hover Tech
Pattern Alpha
Sian/Ceres Lynx
Telos-2
References
- ↑ Total Warfare, FanPro, 2007 , pp. 140–141
- ↑ Objective Raids, p. 154
- ↑ Objective Raids, p. 159
- ↑ Objective Raids, p. 141
- ↑ Objectives: Capellan Confederation, p. 18
- ↑ Objective Raids, p. 86
- ↑ Technical Readout: 3060, p. 138, "Produced Icestorm Components"
- ↑ Objective Raids, p. 145
- ↑ Technical Readout: Irregulars, p. 32: Pacifier SecurityMech"
Bibliography